Project Reality
Privacy Notice
July 04th 2024
Definitions
PR Account Creation
The Login Server requires a user to create a PR Account to play Project Reality: Battlefield 2 online. For this purpose, we use third-party OpenID services to connect and create a new PR Account. Currently we support the Steam OpenID service only.
Steam OpenID
Project Reality and their services are not associated with Steam or Valve.
The Login Server only saves publically accessible data from your Steam profile gathered during the calculation of your PR Account Level. Such data includes, but might not be limited to, your unique Steam profile Id, status of owning non-free games, status of total hours playing games and your VAC ban status. Any private data accessed during the calculation of your PR Account Level is not saved and only the result of the calculation is kept on the Login Server. The calculation of your PR Account Level is only done once automatically when you login for the first time. You have the option to manually recalculate your PR Account level.
Sharing Information
Project Reality may share information about your PR Account with any licensed Game Server and the respective Server License holder. This includes no information that could trace the original OpenID service profiles (i.e. your steam profile). Only information related to the PR Account is potentially shared such as, but might not be limited to, the PR account Id, creation date and PR Account Level.
Playing online
While playing online, any Game Server you join might collect additional data about you and your internet connection. Furthermore, the game will automatically connect you to a VOIP Server defined by the Game Server when joining.This VOIP Server might collect additional data about you and your internet connection. This is not covered by this statement and Project Reality can not be held responsible for actions done by individual Game Servers and VOIP Server owners in terms of data gathering. Furthermore, when playing on an online Game Server, the Game Client may perform scans of the memory that is occupied by the Game Client as well as limited scans of third-party processes to determine if they have been attached to the Game Client. The data of these scans is not saved or distributed online.
Project Reality collects gameplay data of players for the purpose of gameplay analysis. This data includes, but is not limited to, in-game actions, performance metrics, and player interactions. In addition to internal analysis, Project Reality uses the collected gameplay data to generate and display online leaderboards and statistics pages. The displayed data will be associated with your PR Profile name(s).
Cookies
When playing online, cookies will be used to identify returning players. These cookies are required to play online.
Further Data Gathering
The Login Server may save data such as IP-Addresses or other hardware information for technical analysis as agreed to in the EULA (Licensing).
Contact
For any questions or complaints please use our contact form.